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Battle of Crossing: Wolf's Dragoons vs House Kurita

Game Setup:  Board should be set with a central roadway surrounded by large hills to simulate a mountain pass.  Woods and buildings can give a little more cover. Deployment: Damaged Dragoon mechs are dug in on the hills around the mountain pass.   While Kurita Mechs deploy within 12 inches of their table edge.  At the start of turn 5 Zeta Battalion mechs arrive from the Kurita table edge. Objectives: Attacker (Kurita) +1 Victory Point for each of the damaged Dragoon mechs destroyed before the arrival of Zeta Battalion on turn 5 +2 Victory Points for each Zeta Battalion mech destroyed +20 Victory points if all Dragoon mechs are destroyed. Defender: (Wolf’s Dragoons) +1 Victory Point for each damaged Dragoon mech that survives till Zeta Battalion arrives (scored end of turn 4) +2 Victory Points for each Zeta Battalion mech that leaves from the defenders table edge

Assassination: an Alpha Strike Scenario

  Premise: An Attacking force has located the enemy command post with their recon units. A fast moving strike force has been dispatched to assassinate them. Table Set up: The table should be set up with a number of LOS blocking terrain of whatever type fits the narrative Players designate their table edges using the short ends. Forces:  Should be roughly equal in points value +/-5.  The attacking force may not field any units that move 6” or slower as they would not arrive in time. Bonus units: Attacker: The attacker may deploy 50 points of infantry/battle armor/light mechs anywhere on the table that is not within 25” of the target as hidden units. They represent the recon team that located the target. Defender:  The defender receives one size 4 mech with a skill level of 2 for free to represent the force commander/assassination target.  This model is placed a the center of the table. Deployment: Defender:  The defender should split their force into lance...

Black Parade: an Alpha Strike Scenario

  Premise: The local noble family is participating in a parade in their capital city. Though their security forces have warned them against participating they have insisted on going.  Their enemy have seized the opportunity that has be presented and sent an assassination force to destroy the parade convoy. Set Up:  The table should be a city scape with a large number of buildings.  Designate one short edge to be the parades starting location.  The other short edge will be the escape edge. Deployment: Defender: The defender moves their units onto the table during the first round from the parade start table edge. Attacker: The attacker may deploy up to two(2) units of infantry or battle armor inside of buildings anywhere on the table during the first round.  All other units move onto the table from either long edge during the second round. Parade Convoy: The defender has 100 points to use to create the parade convoy.  It is recommended to use vehicles ...

Tommy Comes Calling: A Battletech Alpha Strike Scenario

A raiding force in advancing towards the city of Rord’s industrial center where McGuffin Corps headquarters are located.  The attackers are transporting battle armor to seize the facility grab the McGuffin and then escape.  The planetary defense force is caught out of position and only a Long Tom battery with local armor assets are in a position to immediately intervene.  Mech reinforcements are rushing to the scene to defend the city. Set up: A multi player battle utilizing two 4x6 tables. Table 1: City Center - Table should be mostly urban with large amount of buildings in the center sections of the table. 1) large cf25 building should be set up in the center of the table as the primary objective. All other buildings in the city should be cf10 or cf15 Table 2: Out skirts - The table should have limited buildings toward the edge of table one petering out into forest and hills. A river should cross the board at the city outskirts. Shared Border:  Table 1 and 2 shou...

The Invasion of Bridgetopia - a Battletech Alpha Strike Campaign

  The Invasion of Bridgetopia: An Alpha Strike Narrative Campaign Planet Bridgetopia - Lyran Alliance near the Jade Falcon border. Planet type: Temperate with urban areas. Over the last several months an elite mercenary company known as the C-Billa Killas for Skrilla have been raiding Jade Falcon garrison worlds for advanced tech and mech salvage angering Jade Falcon command with their dishonorable actions.  Having tracked the mercs back to the planet Bridgetopia where they maintain a headquarters, the Falcons have dispatched a front line cluster to serve as a punitive strike force against the Inner Sphere surrats. The Falcons intend to retrieve any stolen material and eliminate the mercenary force to prevent an further strikes on their holdings. Though the Killas are only a company strength unit, they’ve lucked out that Bridgetopia is home to an HPG array and garrisoned by a Comguard Level III with strong Blakist leanings. Demi-Precentor Caedes, a veteran of Tukayyid, has dec...

Path to Glory 2022

  Welcome to our Age of Sigmar Path to Glory map campaign of 2022! Background: Newly discovered lands in the realm of Ghyran have become open for conquest and warbands from all the major factions are making their way there to stake their claim! Campaign Manager: Ryan Player set up. Choose a faction and create a 1000 point Path to Glory starting Warband. Then notify Ryan of a preferred color. So what’s this map thing? The Undiscovered Lands represented by our map replaces the “Exploration Roll” in the Manage Territories step of the Aftermath section of a Path to Glory game. Instead, prior to playing a game, both players should agree on an unclaimed territory on the map to fight over with the winner of the game being able to claim the territory.  If the player won a major victory they can claim the territory for 8 glory points.  If the player won a minor victory they can claim the territory for 9 glory points. Normal territory rules apply. A player may also elect not to cl...

The Heralds of Silence: Crusade Battle 5

 Disaster at 81320.183 “Form a skirmish line!”  Khotec the Cruel ordered.  “Third Cohort hold the right flank.  Fifth Cohort, you will be our center.  Khophec, take your guards and see if you can flank around the buildings to our left.” Khotec was furious.  The intelligence he had received about this site was completely and utterly wrong.  He had been told by Joint Command that the site was an abandoned Adeptus Mechanicus research facility.  No one had bothered to mention the house of Imperial Knights that had converted it into a forward operating base. “Someone will pay for this.” Khotec growled. “My Lord!  The Knights quick reaction force approaches! They…”  The rest of Khophec communication was drowned out by the roar of battle cannon and melta fire tearing into the Legion forces.   A Knight Crusader and two Armiger Warglaives were sprinting towards the Legion battle line spiting death from their heavy weapons.  The War...