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Battle of Crossing: Wolf's Dragoons vs House Kurita

Game Setup:  Board should be set with a central roadway surrounded by large hills to simulate a mountain pass.  Woods and buildings can give a little more cover.


Deployment: Damaged Dragoon mechs are dug in on the hills around the mountain pass.   While Kurita Mechs deploy within 12 inches of their table edge.  At the start of turn 5 Zeta Battalion mechs arrive from the Kurita table edge.


Objectives:

Attacker (Kurita)

+1 Victory Point for each of the damaged Dragoon mechs destroyed before the arrival of Zeta Battalion on turn 5

+2 Victory Points for each Zeta Battalion mech destroyed

+20 Victory points if all Dragoon mechs are destroyed.



Defender: (Wolf’s Dragoons)

+1 Victory Point for each damaged Dragoon mech that survives till Zeta Battalion arrives (scored end of turn 4)

+2 Victory Points for each Zeta Battalion mech that leaves from the defenders table edge

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