4th War of Futuris Clevelandis - Battle for the Orbital Defenses Battle 1: Planet Fall Objectives: The eldar are assaulting the imperial orbital canons defending Futuris Clevanlandis so that they can bring orbital assets to bear. Objective 1: Destroy the Shield Generator protecting the Orbital Cannon. Objective 2: Destroy the Orbital Cannon Game Length: 5 turns Deployment: See deployment map, Imperials deploy first using a standard deployment zone. Additionally each imperial player may place 5 sentries (any appropriate model on the objective they are defending. They act like solo character models and do not count towards their army list limit. Shield Generator Hit location Table: 1 -4: Outer Pylons - Armor 18 5-6: Central Core - Armor 22 Outer Pylons: 1: The attack ricochets off the energy field in a random direction 2d6 inches. If the richochet could reasonably hit a model in the direction and distance rolled it roll to wound and make armor sa...
Art by Zen_Master Escape from the Baccillum Dulcis! The infamous Chaos infested Space Hulk the Baccillum Dulcis has once again appeared within the Imperium of Man near the Vespator Front. Several years ago the combined might of the Imperium failed to stop the hulk from entering the Segmentum Solar where the forces of Chaos used it as a base to raid and destroy a devastating swath of Imperial bases. Loaded down with stolen supplies and archeotech, the Hulk disappeared back into the warp. It has returned infested with Death Guard and Legions of Nurgle Daemons! Now various Raiders have come to the Baccillum Dulcis for its supplies and archaeotech to help with their factions efforts on the Vespator Front. What do the Players need to bring?: Selects one Character model with 6 wounds or less that is not a epic character. Bring your cards/book, d6s and a measuring device. If a player selects a character type with 3 or less wounds, that character gains a Feel No Pain o...