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Kingdom Death: Monster - New Ticatown - Lantern Years 1 & 2

In the darkness lit only by lanterns four people awoke, dried ink fading from their eyes.  Red eyes glowed in the darkness and a terrible roar caused a fetid breeze.  Scrambling in terror, the four found sharp stones from the faces beneath their feet and turned to face the creature. The huge white lion prowled forward and the struggle of life and death began. The Survivors Ignis, Ramsey, Gun Boat and McGhee fought bravely or insanely depending on your perspective.  McGhee struck a most savage blow, removing the creatures testicles.  The beast was finally brought down with several well thrown stones.  They salvaged what they could from the corpse and set off into the darkness. In the distance a light glowed.  The survivors came to a large lantern mound with ten other scared people at its base. On that day, New Tica Town was born.  Working together in a Symposium, the fourteen survivors worked to build a Bone Smith, Skinner and Organ Grinder ....

Age of Sigmar Map Campaign: Isle of Death

The Isle of Death Map Campaign: Ver.1.1 In one of the realms, a grand alliance has risen to dominance and has begun the eradication of all other forces.  Commanders lead their armies at a forced march to the Realm Gate to escape annihilation. With limited supplies their road to escape will be long and perilous. 1: Setup 2: Campaign Phases 3: Victory Conditions Campaign Setup: 1: Assemble Players:  Get some friends to play! 2: Select Armies and Determine Island Defenders: Select a Grand Alliance to be the defenders, all other factions are attempting to escape the island. Example: Players with Death Armies serve as the Isle Defenders 3: Determine Realm: Select a realm appropriate to the Isle Defenders.(Death = Shyish) 4: Players select starting locations.  The game master can either randomly select an order or the players may roll off.  Ex: Player 1 selects starting point A, while Player 2 selects starting point F. Campaign Phase...

Painting Update 10/2/17

Been awhile since the last update.  A painting progress update seemed appropriate.  I've been bouncing between Warmachine and Frostgrave a good bit lately.  We'll pick up where we left off on the Trollkin. A second Trollkin Champion units. Diretroll Bomber for some ranged AOE. Earthborn Diretroll, works great as an initial engagement piece. Stonescribe Chronicler for some infantry support. Wrong Eye and Snapjaw for more star crossed. Lylyth 1, finally finished this model which I'll never use, but hey its painted! I originally bought this model to play a black clad for IKRPG, but he got knocked out as I need a golem for Frostgrave. Wraith Engine, this guy became really good with a recent update.  So far he's earned his points in every game I've used him in. Erebus, for whenever I finally finish Scaverous, who likes to break on me. A desecrator for use in my bane lists. Pair of nightwretches. These guys h...

March of the Kriels!

This last Thursday, I helped kick off our Warmachine/Hordes narrative campaign out at Drawbridge Games.  Since attendance had been dropping on Warmachine night, my friend Andrew thought it would be a great idea to get a summer narrative campaign going. After tossing around some ideas, the story of the United Kriels relocating to the continent of Alchiere was chosen. We kicked the campaign off with an Iron Kingdoms RPG mission which set the scene. We had a pretty good turn out as we had double the players of what we’d had in recent weeks.  A narrative campaign was also an excuse to get the Trollblood models I’ve had sitting around done.  I’m slowly building up a Calandra list featuring two units of Champions and a number of warbeasts. Why Calandra?  Dice fixing.  My dice kill me more than not and a warlock which gives me a whole bunch of re-rolls sounds delicious. On to a painting update! Need a rush? Grab an Axer. The ubiquitous Bouncer. A ...

Future Cleveland House Rules

Edit: After some discussion, it was determined that most of the players weren't interested in that much score keeping.  A more laid back experience was preferred.  Instead I'll be keeping track of teams that reach 15 promethium that retire. They will then be immortalized here on the blog as part of the "Future Cleveland Hall of Fame" The following House Rules are in effect for the Future Cleveland League. Campaign Scoring: The League is running an extended format.  The league will end when a participate has earned 15 team points.  Team points are earned when a team reaches 15 promethium and is then retired.  The player will then create a new team of their choice to continue the campaign. Players are not required to keep the same faction throughout the campaign.

Future Cleveland Day!

We had our inaugural game day on Future Cleveland this past Saturday.  There is still more work to be done on the board, but it can only grow more impressive.  We also started up our own Future Cleveland Shadow War: Armageddon league. We managed to get in three multiplayer games and had a blast!  The current league standings are below.  Ironically, Kevin, who only played one game is in the lead! Name                           Faction                                  Promethium *Kevin                         Skitarii                                         4 Ryan                          ...

Battles with the Behemoth Buddies.

:: Imperial Signals & Communications/Command & Control/Hive Helsreach :: Anomalous Signal/Recieved—REDACTED/ :: Decryption Progress - Decrypted - possible translation errors :: Analyst Astra Militarum/SGT KLEN:: Transmission Forward - Commissar Englert :: Analyst notes - Sir,  as per your request I have begun forwarding the translation to the encrypted address :: You supplied.  I hope whomever is reading these will be able to give us some help. :: BEGIN TRANSLATION:: :/ Data Stream from Egyptian Skynet :/ Analyzing data :/ Phase Shifting Egyptian Skynet to target location :/ Unit Red Death detected :/ ERROR unknown life form signature :/ New designation - life form designated RED BUDDY :/ Data interception :/ Analyzing data :/ Target group designated “Behemoth Buddies” :/ Warning stealth mode failure :/ Egyptian Skynet engaging hostiles :/ Error unit malfuctions in the grid of RED BUDDY :/ Warning! Gauss Fire ineffective against RED BUDDY :...