Skip to main content

Heralds of Silence: A Warhammer 40k Necron Crusade

A signal from the void between the stars reaches a dead world.

Awaken...

Overlord Khotek the Cruel stirs from his eons slumber and begins to process the mission protocols sent by the Silent King. He is tasked with striking into territory held by the lead units of the Indomitus Crusade on the edges of the Pariah Nexus.  Khotek and his court consisting of his Royal Warden, Thotep the Unstoppable and Plasmancer Khophec the Star Killer, commandeer elements of the 17th Legion of the Sautekh Dynasty as the majority of the Szarakhan Dynasty still slumbers.

Khotek’s initial order of battle consists of his court, a Canoptek Reanimator, Khophec’s bodyguard Cryptothralls, Immortals of the 1st Cohort and Warriors of the 3rd and 5th Cohorts of the 17th legion.  He sets off to engage the lead space marine elements garrisoning a staging point for Imperial forces headed into the Pariah Nexus.


The Heralds of Silence - Necron Crusade

Overlord 6pts - Khotek the Cruel -Thrall of the Silent King


Royal Warden 4pts -Thotep the Unstoppable



Plasmancer 4 pts - Khophec the Star Killer



Cryptothralls 2 pts
Canoptek Reanimator 5 pts
Immortals 8 pts - 1st Cohort
Warriors 10 pts - 3rd Cohort
Warriors 10 pts - 5th Cohort

Total 49 pts - 4 requisition


I'll have my first crusade game against my buddy Steve's new space marine force soon.  I'll be trying to blog my crusades progress as time goes on. 

Comments

Popular posts from this blog

The Second War of Futuris Clevelandis

The Second War of Futuris Clevelandis Narrative Campaign Coming this Winter to Drawbridge Games. This is a three part narrative campaign that will be taking place on alternating Thursdays  The Second War of Futuris Clevelandis: Violent warp storms have erupted around the Ohioa System.  The warp instability has damaged and cut the transit of a number of chaos and xenos ships causing them to be trapped in the system requiring repairs. Luckily an Imperial world with sufficient manufacturing capability is within the system, Futuris Clevelandis.  The ships limp towards the planet intent on taking what they need to escape the system.  Though some may just decide planetary conquest will be more fun. ___ What do players need? Commander: Pick and name an HQ unit to be their forces commander to be used in games.  While the commander is alive during a game he grants 1 extra command point per game.    Injuries - If a Commander ...

Path to Glory 2022

  Welcome to our Age of Sigmar Path to Glory map campaign of 2022! Background: Newly discovered lands in the realm of Ghyran have become open for conquest and warbands from all the major factions are making their way there to stake their claim! Campaign Manager: Ryan Player set up. Choose a faction and create a 1000 point Path to Glory starting Warband. Then notify Ryan of a preferred color. So what’s this map thing? The Undiscovered Lands represented by our map replaces the “Exploration Roll” in the Manage Territories step of the Aftermath section of a Path to Glory game. Instead, prior to playing a game, both players should agree on an unclaimed territory on the map to fight over with the winner of the game being able to claim the territory.  If the player won a major victory they can claim the territory for 8 glory points.  If the player won a minor victory they can claim the territory for 9 glory points. Normal territory rules apply. A player may also elect not to cl...

Sky Fall: An Alpha Strike Group Scenario

3059 - Smoke Jaguar Occupation Zone - Formerly Draconis Combine - Tarazed System Operation Bull Dog - Wave 1 The newly reformed Star League Defense Force has settled on a target. Clan Smoke Jaguar. Months of preparation are over and the the first wave of planetary assaults has begun. The SLDF is combat dropping their main force right on top of the Smoke Jaguar Command and Control facilities on the planet Tarazed.  Unfortunately Jaguar Aerospace assets have disrupted the deployment causing the drop pods to scatter from their drop zones. Player Force Setup: SLDF: 400 points per player - Attackers (3 players) Smoke Jaguars: 500 points per player - Defenders (2 players). Team has 12 Battlefield Support points. Limits: Players may not have more than (1) Skill 1 mechwarrior in their force. Table Setup:  The table will be set up with three distinct urban areas surrounded by rolling hills and light woods. The Urban areas are designated as the Airfield, Command Base and Infantry base. ...