Skip to main content

Steamroller Training: Gaspy3/Denny1

My buddy Andrew convinced some of us we should road trip out to Martinsburg WV this December to participate in a steamroller there.  As I had the day off, and since I’ve had an itch for a tournament I agreed to go.

This leads to the first step of preparing for any tournament.  List building.  I’ve recently had good experiences with Gaspy3 and Denny1 was a MK2 stand by for me.  So now to practice at our Thursday night games.

Let’s start with the Gaspy3 list.
(Asphyxious 3) Asphyxious the Hellbringer [+24]
 - Vociferon
 - Kraken [36]
 - Deathripper [6]
 - Slayer [10]
 - Cankerworm [9]
 - Inflictor [13]
Satyxis Raiders (max) [16]
 - Satyxis Raider Sea Witch [3]
Satyxis Raider Captain [4]
Necrotech [2]
Fuel Cache (Steamroller) [0]

Previously I had used Bane Knights with a similar Gaspy3 list but found them to be a bit hit or miss.  They had trouble keeping up with the mobility jacks and generally couldn’t screen for any of my high value units.  I’ve also switch out Barathrum and some of the jack support bloat.

Replacing the Bane Knights are the Satyxis Raiders whose speed and suite of abilities give me a nice front line while my jacks move into position.

This time around I intend to try the raider captain to give me some assistance with assassinations and knocking down high defense targets to make it easier for the Kraken to murder things.

I will also be trying out Cankerworm to see how he does since I’ve never used him.  My hope is that he will be a good answer for extremely high armor targets.

I will primarily play this list into hordes lists as well as some combined arms lists.


(Deneghra 1) Warwitch Deneghra [+28]
 - Deathripper [6]
 - Deathripper [6]
 - Inflictor [13]
 - Slayer [10]
 - Slayer [10]
Bane Warriors (min) [10]
Bane Knights (max) [17]
Satyxis Raiders (max) [16]
 - Satyxis Raider Sea Witch [3]
Aiakos, Scourge of the Meredius [4]
 - Stalker [8]
Fuel Cache (Steamroller) [0]

This next list is designed more as an all comers list.  I also hope it will be with able to deal with high armor skews as seen from many Khador lists.  The Knights and Raiders form a mobile front line and hopefully let me set the tone for where the engagements take place. The goal is to help block my opponent out of any zones or help bunch them up to catch them in Denny’s feat.  The Bane Warriors, Slayers and Aiakos/Stalker can them pick apart the enemies' formation and hopefully eliminate key pieces.

I will be testing these lists on Thursday and hope I can grab a game with each list.  Whether the lists are strong or not will matter much less than having a strong familiarity and sense of comfort with them. That familiarity will hopefully keep me from making many mistakes at tournament time.

As always, enjoy your games!

Comments

Popular posts from this blog

Sky Fall: An Alpha Strike Group Scenario

3059 - Smoke Jaguar Occupation Zone - Formerly Draconis Combine - Tarazed System Operation Bull Dog - Wave 1 The newly reformed Star League Defense Force has settled on a target. Clan Smoke Jaguar. Months of preparation are over and the the first wave of planetary assaults has begun. The SLDF is combat dropping their main force right on top of the Smoke Jaguar Command and Control facilities on the planet Tarazed.  Unfortunately Jaguar Aerospace assets have disrupted the deployment causing the drop pods to scatter from their drop zones. Player Force Setup: SLDF: 400 points per player - Attackers (3 players) Smoke Jaguars: 500 points per player - Defenders (2 players). Team has 12 Battlefield Support points. Limits: Players may not have more than (1) Skill 1 mechwarrior in their force. Table Setup:  The table will be set up with three distinct urban areas surrounded by rolling hills and light woods. The Urban areas are designated as the Airfield, Command Base and Infantry base. ...

Journeyman Jan. 2017

In an effort to bring in newer players I helped convince our local press ganger we should start off 2017 with a new journeyman league.  I thought it would it would give an opportunity to players who had purchased or received battle boxes over Christmas a chance to hop into our local meta.  Most of the local guys are starting with just new casters and playing the battle box with factions they already have but I decided to knock out the Skorne I had gotten with the two player Hordes box I had purchased to start my Trollbloods. I’m having no trouble painting the Trollbloods but I was afraid that the Skorne would sit on the shelf much like my circle has.  With this league I can knock them out and have a 75 point list completed and then happily move onto the Trolls. Why two Hordes factions all of a sudden?  Honestly I’ve been a bit frustrated with Cryx in its current incarnation and have been a bit overly affected by the Privateer Press forums doom and gloom.  I ...

The Second War of Futuris Clevelandis

The Second War of Futuris Clevelandis Narrative Campaign Coming this Winter to Drawbridge Games. This is a three part narrative campaign that will be taking place on alternating Thursdays  The Second War of Futuris Clevelandis: Violent warp storms have erupted around the Ohioa System.  The warp instability has damaged and cut the transit of a number of chaos and xenos ships causing them to be trapped in the system requiring repairs. Luckily an Imperial world with sufficient manufacturing capability is within the system, Futuris Clevelandis.  The ships limp towards the planet intent on taking what they need to escape the system.  Though some may just decide planetary conquest will be more fun. ___ What do players need? Commander: Pick and name an HQ unit to be their forces commander to be used in games.  While the commander is alive during a game he grants 1 extra command point per game.    Injuries - If a Commander ...